
This map also features different spawnable locations for each of the Perk Altars aside from Danu Altar. There is also a fast travel portal in the entrance hall that brings the player to the forest once the latter is unlocked. In each of the main areas at the end of each direction are fast travel portals which brings the player back to the main hall.

There are also small hallways that connect the main hall with the dining room and library, and beneath the grand staircase is the wine cellar. Heading north will bring the player to the forest, which can be opened by collecting three tuning forks. Heading west will bring the player through the billiards room, library, and eventually the cemetery and mausoleum. Heading east will bring the player through the bedrooms, dining room, and eventually the gardens and greenhouse laboratory. When the player reaches the Sentinel Artifact and activates it, more of the map will be opened up.įrom the Main Hall, the player can travel north, west, or east. When a player opens a door on one side of the barrier, the other set of doors will open on the other. When players first spawn in, they will be divided by a barrier that can only be opened by acquiring the map's Sentinel Artifact, acting in a similar manner to Verrückt and Voyage of Despair. The map is quite large, beating out IX but is smaller than Voyage of Despair.


